Enter screen count and fidelity
Screen count, whether research is included, and prototype fidelity together drive the hours estimate.
PRODUCT DESIGN COST
Estimate product design cost from screen count, user research needs, prototyping depth, and expected revision rounds.
Planning guidance only. Validate important decisions with customer evidence and your delivery team.
YOUR INPUTS
Complete every field. The result updates only when you choose Calculate.
Screen count, whether research is included, and prototype fidelity together drive the hours estimate.
Wireframes, static mockups, and interactive prototypes each carry different hours-per-screen assumptions.
A 20% revision buffer is added automatically, since design work almost always needs at least one iteration round.
Continue learning: Wireframe or clickable prototype? · Proof of concept vs prototype
An interactive clickable prototype requires building real interaction states and transitions, not just a static image — that's roughly 3-4x the effort of a wireframe per screen.
Stakeholder feedback and usability findings almost always require at least one revision round. Excluding this from the estimate is a common source of scope creep on design engagements.
Include it whenever the core interaction pattern or value proposition hasn't been validated with real users yet — skipping it to save cost often costs more in later redesign.
| Feature | MVPHub | Toptal | Upwork |
|---|---|---|---|
| Fidelity-based hours calculation | Included | Not included | Not included |
| Automatic revision buffer | Included | Not included | Not included |
| Vetted designer marketplace | Not included | Included | Included |
| Free-form cost brainstorming | Not included | Not included | Included |
Toptal and Upwork connect you with designers once you know your budget. MVPHub calculates that budget from your screen count and fidelity requirements first.
Add this tool to your site with the canonical iframe below. It remains hosted and maintained by MVPHub.